correction du centrage des vecteurs de zone (cercle) pour le plotting

This commit is contained in:
2026-02-21 10:22:18 +01:00
parent 2e81f4b69e
commit d4cb179fde
4 changed files with 298 additions and 58 deletions

View File

@@ -53,6 +53,7 @@ class AnalysisProvider extends ChangeNotifier {
double _targetCenterX = 0.5; double _targetCenterX = 0.5;
double _targetCenterY = 0.5; double _targetCenterY = 0.5;
double _targetRadius = 0.4; double _targetRadius = 0.4;
double _targetInnerRadius = 0.04;
int _ringCount = 10; int _ringCount = 10;
List<double>? _ringRadii; // Individual ring radii multipliers List<double>? _ringRadii; // Individual ring radii multipliers
double _imageAspectRatio = 1.0; // width / height double _imageAspectRatio = 1.0; // width / height
@@ -83,6 +84,7 @@ class AnalysisProvider extends ChangeNotifier {
double get targetCenterX => _targetCenterX; double get targetCenterX => _targetCenterX;
double get targetCenterY => _targetCenterY; double get targetCenterY => _targetCenterY;
double get targetRadius => _targetRadius; double get targetRadius => _targetRadius;
double get targetInnerRadius => _targetInnerRadius;
int get ringCount => _ringCount; int get ringCount => _ringCount;
List<double>? get ringRadii => List<double>? get ringRadii =>
_ringRadii != null ? List.unmodifiable(_ringRadii!) : null; _ringRadii != null ? List.unmodifiable(_ringRadii!) : null;
@@ -138,6 +140,7 @@ class AnalysisProvider extends ChangeNotifier {
_targetCenterX = 0.5; _targetCenterX = 0.5;
_targetCenterY = 0.5; _targetCenterY = 0.5;
_targetRadius = 0.4; _targetRadius = 0.4;
_targetInnerRadius = 0.04;
// Initialize empty shots list // Initialize empty shots list
_shots = []; _shots = [];
@@ -160,6 +163,7 @@ class AnalysisProvider extends ChangeNotifier {
_targetCenterX = result.centerX; _targetCenterX = result.centerX;
_targetCenterY = result.centerY; _targetCenterY = result.centerY;
_targetRadius = result.radius; _targetRadius = result.radius;
_targetInnerRadius = result.radius * 0.1;
// Create shots from detected impacts // Create shots from detected impacts
_shots = result.impacts.map((impact) { _shots = result.impacts.map((impact) {
@@ -488,12 +492,14 @@ class AnalysisProvider extends ChangeNotifier {
void adjustTargetPosition( void adjustTargetPosition(
double centerX, double centerX,
double centerY, double centerY,
double innerRadius,
double radius, { double radius, {
int? ringCount, int? ringCount,
List<double>? ringRadii, List<double>? ringRadii,
}) { }) {
_targetCenterX = centerX; _targetCenterX = centerX;
_targetCenterY = centerY; _targetCenterY = centerY;
_targetInnerRadius = innerRadius;
_targetRadius = radius; _targetRadius = radius;
if (ringCount != null) { if (ringCount != null) {
_ringCount = ringCount; _ringCount = ringCount;
@@ -520,7 +526,12 @@ class AnalysisProvider extends ChangeNotifier {
final result = await _opencvTargetService.detectTarget(_imagePath!); final result = await _opencvTargetService.detectTarget(_imagePath!);
if (result.success) { if (result.success) {
adjustTargetPosition(result.centerX, result.centerY, result.radius); adjustTargetPosition(
result.centerX,
result.centerY,
result.radius * 0.1,
result.radius,
);
return true; return true;
} }
return false; return false;
@@ -687,6 +698,7 @@ class AnalysisProvider extends ChangeNotifier {
_targetCenterX = 0.5; _targetCenterX = 0.5;
_targetCenterY = 0.5; _targetCenterY = 0.5;
_targetRadius = 0.4; _targetRadius = 0.4;
_targetInnerRadius = 0.04;
_ringCount = 10; _ringCount = 10;
_ringRadii = null; _ringRadii = null;
_imageAspectRatio = 1.0; _imageAspectRatio = 1.0;

View File

@@ -275,7 +275,7 @@ class _AnalysisScreenContentState extends State<_AnalysisScreenContent> {
child: Column( child: Column(
children: [ children: [
// Auto-calibrate button // Auto-calibrate button
/*SizedBox( SizedBox(
width: double.infinity, width: double.infinity,
child: ElevatedButton.icon( child: ElevatedButton.icon(
onPressed: () async { onPressed: () async {
@@ -334,7 +334,7 @@ class _AnalysisScreenContentState extends State<_AnalysisScreenContent> {
foregroundColor: Colors.white, foregroundColor: Colors.white,
), ),
), ),
),*/ ),
const SizedBox(height: 16), const SizedBox(height: 16),
// Ring count slider // Ring count slider
Row( Row(
@@ -361,6 +361,7 @@ class _AnalysisScreenContentState extends State<_AnalysisScreenContent> {
provider.adjustTargetPosition( provider.adjustTargetPosition(
provider.targetCenterX, provider.targetCenterX,
provider.targetCenterY, provider.targetCenterY,
provider.targetInnerRadius,
provider.targetRadius, provider.targetRadius,
ringCount: value.round(), ringCount: value.round(),
); );
@@ -411,6 +412,7 @@ class _AnalysisScreenContentState extends State<_AnalysisScreenContent> {
provider.adjustTargetPosition( provider.adjustTargetPosition(
provider.targetCenterX, provider.targetCenterX,
provider.targetCenterY, provider.targetCenterY,
provider.targetInnerRadius,
value, value,
ringCount: provider.ringCount, ringCount: provider.ringCount,
); );
@@ -535,6 +537,7 @@ class _AnalysisScreenContentState extends State<_AnalysisScreenContent> {
initialCenterX: provider.targetCenterX, initialCenterX: provider.targetCenterX,
initialCenterY: provider.targetCenterY, initialCenterY: provider.targetCenterY,
initialRadius: provider.targetRadius, initialRadius: provider.targetRadius,
initialInnerRadius: provider.targetInnerRadius,
initialRingCount: provider.ringCount, initialRingCount: provider.ringCount,
initialRingRadii: provider.ringRadii, initialRingRadii: provider.ringRadii,
targetType: provider.targetType!, targetType: provider.targetType!,
@@ -542,6 +545,7 @@ class _AnalysisScreenContentState extends State<_AnalysisScreenContent> {
( (
centerX, centerX,
centerY, centerY,
innerRadius,
radius, radius,
ringCount, { ringCount, {
List<double>? ringRadii, List<double>? ringRadii,
@@ -549,6 +553,7 @@ class _AnalysisScreenContentState extends State<_AnalysisScreenContent> {
provider.adjustTargetPosition( provider.adjustTargetPosition(
centerX, centerX,
centerY, centerY,
innerRadius,
radius, radius,
ringCount: ringCount, ringCount: ringCount,
ringRadii: ringRadii, ringRadii: ringRadii,

View File

@@ -13,16 +13,26 @@ class TargetCalibration extends StatefulWidget {
final double initialCenterX; final double initialCenterX;
final double initialCenterY; final double initialCenterY;
final double initialRadius; final double initialRadius;
final double initialInnerRadius;
final int initialRingCount; final int initialRingCount;
final TargetType targetType; final TargetType targetType;
final List<double>? initialRingRadii; final List<double>? initialRingRadii;
final Function(double centerX, double centerY, double radius, int ringCount, {List<double>? ringRadii}) onCalibrationChanged; final Function(
double centerX,
double centerY,
double innerRadius,
double radius,
int ringCount, {
List<double>? ringRadii,
})
onCalibrationChanged;
const TargetCalibration({ const TargetCalibration({
super.key, super.key,
required this.initialCenterX, required this.initialCenterX,
required this.initialCenterY, required this.initialCenterY,
required this.initialRadius, required this.initialRadius,
required this.initialInnerRadius,
this.initialRingCount = 10, this.initialRingCount = 10,
required this.targetType, required this.targetType,
this.initialRingRadii, this.initialRingRadii,
@@ -37,11 +47,13 @@ class _TargetCalibrationState extends State<TargetCalibration> {
late double _centerX; late double _centerX;
late double _centerY; late double _centerY;
late double _radius; late double _radius;
late double _innerRadius;
late int _ringCount; late int _ringCount;
late List<double> _ringRadii; late List<double> _ringRadii;
bool _isDraggingCenter = false; bool _isDraggingCenter = false;
bool _isDraggingRadius = false; bool _isDraggingRadius = false;
bool _isDraggingInnerRadius = false;
@override @override
void initState() { void initState() {
@@ -49,28 +61,57 @@ class _TargetCalibrationState extends State<TargetCalibration> {
_centerX = widget.initialCenterX; _centerX = widget.initialCenterX;
_centerY = widget.initialCenterY; _centerY = widget.initialCenterY;
_radius = widget.initialRadius; _radius = widget.initialRadius;
_innerRadius = widget.initialInnerRadius;
_ringCount = widget.initialRingCount; _ringCount = widget.initialRingCount;
_initRingRadii(); _initRingRadii();
} }
void _initRingRadii() { void _initRingRadii() {
if (widget.initialRingRadii != null && widget.initialRingRadii!.length == _ringCount) { if (widget.initialRingRadii != null &&
widget.initialRingRadii!.length == _ringCount) {
_ringRadii = List.from(widget.initialRingRadii!); _ringRadii = List.from(widget.initialRingRadii!);
} else { } else {
// Initialize with default proportional radii // Initialize with default proportional radii interpolated between inner and outer
_ringRadii = List.generate(_ringCount, (i) => (i + 1) / _ringCount); _ringRadii = List.generate(_ringCount, (i) {
if (_ringCount <= 1) return 1.0;
final ratio = _innerRadius / _radius;
return ratio + (1.0 - ratio) * i / (_ringCount - 1);
});
} }
} }
@override @override
void didUpdateWidget(TargetCalibration oldWidget) { void didUpdateWidget(TargetCalibration oldWidget) {
super.didUpdateWidget(oldWidget); super.didUpdateWidget(oldWidget);
bool shouldReinit = false;
if (widget.initialCenterX != oldWidget.initialCenterX &&
!_isDraggingCenter) {
_centerX = widget.initialCenterX;
}
if (widget.initialCenterY != oldWidget.initialCenterY &&
!_isDraggingCenter) {
_centerY = widget.initialCenterY;
}
if (widget.initialRingCount != oldWidget.initialRingCount) { if (widget.initialRingCount != oldWidget.initialRingCount) {
_ringCount = widget.initialRingCount; _ringCount = widget.initialRingCount;
_initRingRadii(); shouldReinit = true;
} }
if (widget.initialRadius != oldWidget.initialRadius && !_isDraggingRadius) { if (widget.initialRadius != oldWidget.initialRadius && !_isDraggingRadius) {
_radius = widget.initialRadius; _radius = widget.initialRadius;
shouldReinit = true;
}
if (widget.initialInnerRadius != oldWidget.initialInnerRadius &&
!_isDraggingInnerRadius) {
_innerRadius = widget.initialInnerRadius;
shouldReinit = true;
}
if (widget.initialRingRadii != oldWidget.initialRingRadii) {
shouldReinit = true;
}
if (shouldReinit) {
_initRingRadii();
} }
} }
@@ -90,11 +131,13 @@ class _TargetCalibrationState extends State<TargetCalibration> {
centerX: _centerX, centerX: _centerX,
centerY: _centerY, centerY: _centerY,
radius: _radius, radius: _radius,
innerRadius: _innerRadius,
ringCount: _ringCount, ringCount: _ringCount,
ringRadii: _ringRadii, ringRadii: _ringRadii,
targetType: widget.targetType, targetType: widget.targetType,
isDraggingCenter: _isDraggingCenter, isDraggingCenter: _isDraggingCenter,
isDraggingRadius: _isDraggingRadius, isDraggingRadius: _isDraggingRadius,
isDraggingInnerRadius: _isDraggingInnerRadius,
), ),
), ),
); );
@@ -109,21 +152,42 @@ class _TargetCalibrationState extends State<TargetCalibration> {
// Check if tapping on center handle // Check if tapping on center handle
final distToCenter = _distance(tapX, tapY, _centerX, _centerY); final distToCenter = _distance(tapX, tapY, _centerX, _centerY);
// Check if tapping on radius handle (on the right edge of the outermost circle) // Check if tapping on outer radius handle
final minDim = math.min(size.width, size.height); final minDim = math.min(size.width, size.height);
final outerRadius = _radius * (_ringRadii.isNotEmpty ? _ringRadii.last : 1.0); final outerRadius = _radius;
final radiusHandleX = _centerX + outerRadius * minDim / size.width; final radiusHandleX = _centerX + outerRadius * minDim / size.width;
final radiusHandleY = _centerY; final radiusHandleY = _centerY;
final distToRadiusHandle = _distance(tapX, tapY, radiusHandleX.clamp(0.0, 1.0), radiusHandleY.clamp(0.0, 1.0)); final distToOuterHandle = _distance(
tapX,
tapY,
radiusHandleX.clamp(0.0, 1.0),
radiusHandleY.clamp(0.0, 1.0),
);
// Check if tapping on inner radius handle (top edge of innermost circle)
final actualInnerRadius = _innerRadius;
final innerHandleX = _centerX;
final innerHandleY = _centerY - actualInnerRadius * minDim / size.height;
final distToInnerHandle = _distance(
tapX,
tapY,
innerHandleX.clamp(0.0, 1.0),
innerHandleY.clamp(0.0, 1.0),
);
// Increase touch target size slightly for handles
if (distToCenter < 0.05) { if (distToCenter < 0.05) {
setState(() { setState(() {
_isDraggingCenter = true; _isDraggingCenter = true;
}); });
} else if (distToRadiusHandle < 0.05) { } else if (distToOuterHandle < 0.05) {
setState(() { setState(() {
_isDraggingRadius = true; _isDraggingRadius = true;
}); });
} else if (distToInnerHandle < 0.05) {
setState(() {
_isDraggingInnerRadius = true;
});
} else if (distToCenter < _radius + 0.02) { } else if (distToCenter < _radius + 0.02) {
// Tapping inside the target - move center // Tapping inside the target - move center
setState(() { setState(() {
@@ -143,19 +207,36 @@ class _TargetCalibrationState extends State<TargetCalibration> {
_centerX = _centerX + deltaX; _centerX = _centerX + deltaX;
_centerY = _centerY + deltaY; _centerY = _centerY + deltaY;
} else if (_isDraggingRadius) { } else if (_isDraggingRadius) {
// Adjust outer radius (scales all rings proportionally) // Adjust outer radius
final newRadius = _radius + deltaX * (size.width / minDim); final newRadius = _radius + deltaX * (size.width / minDim);
_radius = newRadius.clamp(0.05, 3.0); _radius = newRadius.clamp(math.max(0.05, _innerRadius + 0.01), 3.0);
_initRingRadii(); // Recalculate linear separation
} else if (_isDraggingInnerRadius) {
// Adjust inner radius (sliding up reduces Y, so deltaY is negative when growing. Thus we subtract deltaY)
final newInnerRadius = _innerRadius - deltaY * (size.height / minDim);
_innerRadius = newInnerRadius.clamp(
0.01,
math.max(0.01, _radius - 0.01),
);
_initRingRadii(); // Recalculate linear separation
} }
}); });
widget.onCalibrationChanged(_centerX, _centerY, _radius, _ringCount, ringRadii: _ringRadii); widget.onCalibrationChanged(
_centerX,
_centerY,
_innerRadius,
_radius,
_ringCount,
ringRadii: _ringRadii,
);
} }
void _onPanEnd() { void _onPanEnd() {
setState(() { setState(() {
_isDraggingCenter = false; _isDraggingCenter = false;
_isDraggingRadius = false; _isDraggingRadius = false;
_isDraggingInnerRadius = false;
}); });
} }
@@ -170,21 +251,25 @@ class _CalibrationPainter extends CustomPainter {
final double centerX; final double centerX;
final double centerY; final double centerY;
final double radius; final double radius;
final double innerRadius;
final int ringCount; final int ringCount;
final List<double> ringRadii; final List<double> ringRadii;
final TargetType targetType; final TargetType targetType;
final bool isDraggingCenter; final bool isDraggingCenter;
final bool isDraggingRadius; final bool isDraggingRadius;
final bool isDraggingInnerRadius;
_CalibrationPainter({ _CalibrationPainter({
required this.centerX, required this.centerX,
required this.centerY, required this.centerY,
required this.radius, required this.radius,
required this.innerRadius,
required this.ringCount, required this.ringCount,
required this.ringRadii, required this.ringRadii,
required this.targetType, required this.targetType,
required this.isDraggingCenter, required this.isDraggingCenter,
required this.isDraggingRadius, required this.isDraggingRadius,
required this.isDraggingInnerRadius,
}); });
@override @override
@@ -192,6 +277,7 @@ class _CalibrationPainter extends CustomPainter {
final centerPx = Offset(centerX * size.width, centerY * size.height); final centerPx = Offset(centerX * size.width, centerY * size.height);
final minDim = size.width < size.height ? size.width : size.height; final minDim = size.width < size.height ? size.width : size.height;
final baseRadiusPx = radius * minDim; final baseRadiusPx = radius * minDim;
final innerRadiusPx = innerRadius * minDim;
if (targetType == TargetType.concentric) { if (targetType == TargetType.concentric) {
_drawConcentricZones(canvas, size, centerPx, baseRadiusPx); _drawConcentricZones(canvas, size, centerPx, baseRadiusPx);
@@ -199,17 +285,42 @@ class _CalibrationPainter extends CustomPainter {
_drawSilhouetteZones(canvas, size, centerPx, baseRadiusPx); _drawSilhouetteZones(canvas, size, centerPx, baseRadiusPx);
} }
// Fullscreen crosshairs when dragging center
if (isDraggingCenter) {
final crosshairLinePaint = Paint()
..color = AppTheme.successColor.withValues(alpha: 0.5)
..strokeWidth = 1;
canvas.drawLine(
Offset(0, centerPx.dy),
Offset(size.width, centerPx.dy),
crosshairLinePaint,
);
canvas.drawLine(
Offset(centerPx.dx, 0),
Offset(centerPx.dx, size.height),
crosshairLinePaint,
);
}
// Draw center handle // Draw center handle
_drawCenterHandle(canvas, centerPx); _drawCenterHandle(canvas, centerPx);
// Draw radius handle (for outer ring) // Draw radius handle (for outer ring)
_drawRadiusHandle(canvas, size, centerPx, baseRadiusPx); _drawRadiusHandle(canvas, size, centerPx, baseRadiusPx);
// Draw inner radius handle
_drawInnerRadiusHandle(canvas, size, centerPx, innerRadiusPx);
// Draw instructions // Draw instructions
_drawInstructions(canvas, size); _drawInstructions(canvas, size);
} }
void _drawConcentricZones(Canvas canvas, Size size, Offset center, double baseRadius) { void _drawConcentricZones(
Canvas canvas,
Size size,
Offset center,
double baseRadius,
) {
// Generate colors for zones // Generate colors for zones
List<Color> zoneColors = []; List<Color> zoneColors = [];
for (int i = 0; i < ringCount; i++) { for (int i = 0; i < ringCount; i++) {
@@ -235,7 +346,9 @@ class _CalibrationPainter extends CustomPainter {
// Draw from outside to inside // Draw from outside to inside
for (int i = ringCount - 1; i >= 0; i--) { for (int i = ringCount - 1; i >= 0; i--) {
final ringRadius = ringRadii.length > i ? ringRadii[i] : (i + 1) / ringCount; final ringRadius = ringRadii.length > i
? ringRadii[i]
: (i + 1) / ringCount;
final zoneRadius = baseRadius * ringRadius; final zoneRadius = baseRadius * ringRadius;
zonePaint.color = zoneColors[i]; zonePaint.color = zoneColors[i];
@@ -244,12 +357,12 @@ class _CalibrationPainter extends CustomPainter {
} }
// Draw zone labels (only if within visible area) // Draw zone labels (only if within visible area)
final textPainter = TextPainter( final textPainter = TextPainter(textDirection: TextDirection.ltr);
textDirection: TextDirection.ltr,
);
for (int i = 0; i < ringCount; i++) { for (int i = 0; i < ringCount; i++) {
final ringRadius = ringRadii.length > i ? ringRadii[i] : (i + 1) / ringCount; final ringRadius = ringRadii.length > i
? ringRadii[i]
: (i + 1) / ringCount;
final prevRingRadius = i > 0 final prevRingRadius = i > 0
? (ringRadii.length > i - 1 ? ringRadii[i - 1] : i / ringCount) ? (ringRadii.length > i - 1 ? ringRadii[i - 1] : i / ringCount)
: 0.0; : 0.0;
@@ -268,9 +381,7 @@ class _CalibrationPainter extends CustomPainter {
color: Colors.white.withValues(alpha: 0.9), color: Colors.white.withValues(alpha: 0.9),
fontSize: 12, fontSize: 12,
fontWeight: FontWeight.bold, fontWeight: FontWeight.bold,
shadows: const [ shadows: const [Shadow(color: Colors.black, blurRadius: 2)],
Shadow(color: Colors.black, blurRadius: 2),
],
), ),
); );
textPainter.layout(); textPainter.layout();
@@ -278,14 +389,24 @@ class _CalibrationPainter extends CustomPainter {
// Draw label on the right side of each zone // Draw label on the right side of each zone
final labelY = center.dy - textPainter.height / 2; final labelY = center.dy - textPainter.height / 2;
if (labelY >= 0 && labelY <= size.height) { if (labelY >= 0 && labelY <= size.height) {
textPainter.paint(canvas, Offset(labelX - textPainter.width / 2, labelY)); textPainter.paint(
canvas,
Offset(labelX - textPainter.width / 2, labelY),
);
} }
} }
} }
void _drawSilhouetteZones(Canvas canvas, Size size, Offset center, double radius) { void _drawSilhouetteZones(
Canvas canvas,
Size size,
Offset center,
double radius,
) {
// Simplified silhouette zones // Simplified silhouette zones
final paint = Paint()..style = PaintingStyle.stroke..strokeWidth = 2; final paint = Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2;
// Draw silhouette outline (simplified as rectangle for now) // Draw silhouette outline (simplified as rectangle for now)
final silhouetteWidth = radius * 0.8; final silhouetteWidth = radius * 0.8;
@@ -293,7 +414,11 @@ class _CalibrationPainter extends CustomPainter {
paint.color = Colors.green.withValues(alpha: 0.5); paint.color = Colors.green.withValues(alpha: 0.5);
canvas.drawRect( canvas.drawRect(
Rect.fromCenter(center: center, width: silhouetteWidth, height: silhouetteHeight), Rect.fromCenter(
center: center,
width: silhouetteWidth,
height: silhouetteHeight,
),
paint, paint,
); );
} }
@@ -316,17 +441,36 @@ class _CalibrationPainter extends CustomPainter {
final crossPaint = Paint() final crossPaint = Paint()
..color = isDraggingCenter ? AppTheme.successColor : AppTheme.primaryColor ..color = isDraggingCenter ? AppTheme.successColor : AppTheme.primaryColor
..strokeWidth = 2; ..strokeWidth = 2;
canvas.drawLine(Offset(center.dx - 20, center.dy), Offset(center.dx - 8, center.dy), crossPaint); canvas.drawLine(
canvas.drawLine(Offset(center.dx + 8, center.dy), Offset(center.dx + 20, center.dy), crossPaint); Offset(center.dx - 20, center.dy),
canvas.drawLine(Offset(center.dx, center.dy - 20), Offset(center.dx, center.dy - 8), crossPaint); Offset(center.dx - 8, center.dy),
canvas.drawLine(Offset(center.dx, center.dy + 8), Offset(center.dx, center.dy + 20), crossPaint); crossPaint,
);
canvas.drawLine(
Offset(center.dx + 8, center.dy),
Offset(center.dx + 20, center.dy),
crossPaint,
);
canvas.drawLine(
Offset(center.dx, center.dy - 20),
Offset(center.dx, center.dy - 8),
crossPaint,
);
canvas.drawLine(
Offset(center.dx, center.dy + 8),
Offset(center.dx, center.dy + 20),
crossPaint,
);
} }
void _drawRadiusHandle(Canvas canvas, Size size, Offset center, double baseRadius) { void _drawRadiusHandle(
Canvas canvas,
Size size,
Offset center,
double baseRadius,
) {
// Radius handle on the right edge of the outermost ring // Radius handle on the right edge of the outermost ring
final outerRingRadius = ringRadii.isNotEmpty ? ringRadii.last : 1.0; final actualHandleX = center.dx + baseRadius;
final actualRadius = baseRadius * outerRingRadius;
final actualHandleX = center.dx + actualRadius;
final clampedHandleX = actualHandleX.clamp(20.0, size.width - 20); final clampedHandleX = actualHandleX.clamp(20.0, size.width - 20);
final clampedHandleY = center.dy.clamp(20.0, size.height - 20); final clampedHandleY = center.dy.clamp(20.0, size.height - 20);
final handlePos = Offset(clampedHandleX, clampedHandleY); final handlePos = Offset(clampedHandleX, clampedHandleY);
@@ -376,7 +520,7 @@ class _CalibrationPainter extends CustomPainter {
// Label // Label
final textPainter = TextPainter( final textPainter = TextPainter(
text: const TextSpan( text: const TextSpan(
text: 'RAYON', text: 'EXT.',
style: TextStyle( style: TextStyle(
color: Colors.white, color: Colors.white,
fontSize: 8, fontSize: 8,
@@ -392,6 +536,78 @@ class _CalibrationPainter extends CustomPainter {
); );
} }
void _drawInnerRadiusHandle(
Canvas canvas,
Size size,
Offset center,
double innerRadiusPx,
) {
// Inner radius handle on the top edge of the innermost ring
final actualHandleY = center.dy - innerRadiusPx;
final clampedHandleX = center.dx.clamp(20.0, size.width - 20);
final clampedHandleY = actualHandleY.clamp(20.0, size.height - 20);
final handlePos = Offset(clampedHandleX, clampedHandleY);
final isClamped = actualHandleY < 20.0;
final paint = Paint()
..color = isDraggingInnerRadius
? AppTheme.successColor
: (isClamped ? Colors.orange : Colors.purpleAccent)
..style = PaintingStyle.fill;
// Draw handle
canvas.drawCircle(handlePos, 14, paint);
// Up/Down arrow indicators
final arrowPaint = Paint()
..color = Colors.white
..strokeWidth = 2
..style = PaintingStyle.stroke;
// Up arrow
canvas.drawLine(
Offset(handlePos.dx, handlePos.dy - 4),
Offset(handlePos.dx - 4, handlePos.dy - 8),
arrowPaint,
);
canvas.drawLine(
Offset(handlePos.dx, handlePos.dy - 4),
Offset(handlePos.dx + 4, handlePos.dy - 8),
arrowPaint,
);
// Down arrow
canvas.drawLine(
Offset(handlePos.dx, handlePos.dy + 4),
Offset(handlePos.dx - 4, handlePos.dy + 8),
arrowPaint,
);
canvas.drawLine(
Offset(handlePos.dx, handlePos.dy + 4),
Offset(handlePos.dx + 4, handlePos.dy + 8),
arrowPaint,
);
// Label
final textPainter = TextPainter(
text: const TextSpan(
text: 'INT.',
style: TextStyle(
color: Colors.white,
fontSize: 8,
fontWeight: FontWeight.bold,
),
),
textDirection: TextDirection.ltr,
);
textPainter.layout();
textPainter.paint(
canvas,
Offset(handlePos.dx - textPainter.width / 2, handlePos.dy - 24),
);
}
void _drawInstructions(Canvas canvas, Size size) { void _drawInstructions(Canvas canvas, Size size) {
const instruction = 'Deplacez le centre ou ajustez le rayon'; const instruction = 'Deplacez le centre ou ajustez le rayon';
@@ -418,9 +634,11 @@ class _CalibrationPainter extends CustomPainter {
return centerX != oldDelegate.centerX || return centerX != oldDelegate.centerX ||
centerY != oldDelegate.centerY || centerY != oldDelegate.centerY ||
radius != oldDelegate.radius || radius != oldDelegate.radius ||
innerRadius != oldDelegate.innerRadius ||
ringCount != oldDelegate.ringCount || ringCount != oldDelegate.ringCount ||
isDraggingCenter != oldDelegate.isDraggingCenter || isDraggingCenter != oldDelegate.isDraggingCenter ||
isDraggingRadius != oldDelegate.isDraggingRadius || isDraggingRadius != oldDelegate.isDraggingRadius ||
isDraggingInnerRadius != oldDelegate.isDraggingInnerRadius ||
ringRadii != oldDelegate.ringRadii; ringRadii != oldDelegate.ringRadii;
} }
} }

View File

@@ -45,14 +45,14 @@ class OpenCVTargetService {
final circles = cv.HoughCircles( final circles = cv.HoughCircles(
blurred, blurred,
cv.HOUGH_GRADIENT, cv.HOUGH_GRADIENT,
1, // dp: Inverse ratio of the accumulator resolution to the image resolution 1, // dp
(img.rows / 8) (img.rows / 16)
.toDouble(), // minDist: Minimum distance between the centers of the detected circles .toDouble(), // minDist decreased to allow more rings in same general area
param1: 100, // param1: Gradient value for Canny edge detection param1: 100, // Canny edge detection
param2: param2:
30, // param2: Accumulator threshold for the circle centers at the detection stage 60, // Accumulator threshold (higher = fewer false circles, more accurate)
minRadius: img.cols ~/ 20, // minRadius minRadius: img.cols ~/ 20,
maxRadius: img.cols ~/ 2, // maxRadius maxRadius: img.cols ~/ 2,
); );
// HoughCircles returns a Mat of shape (1, N, 3) where N is number of circles. // HoughCircles returns a Mat of shape (1, N, 3) where N is number of circles.
@@ -79,8 +79,8 @@ class OpenCVTargetService {
cv.HOUGH_GRADIENT, cv.HOUGH_GRADIENT,
1, 1,
(img.rows / 8).toDouble(), (img.rows / 8).toDouble(),
param1: 50, param1: 100,
param2: 20, param2: 40,
minRadius: img.cols ~/ 20, minRadius: img.cols ~/ 20,
maxRadius: img.cols ~/ 2, maxRadius: img.cols ~/ 2,
); );
@@ -137,18 +137,22 @@ class OpenCVTargetService {
for (final circle in detected) { for (final circle in detected) {
bool added = false; bool added = false;
for (final cluster in clusters) { for (final cluster in clusters) {
// Check distance to cluster center (average of existing) // Calculate the actual center of the cluster based on the smallest circle (the likely bullseye)
double clusterX = 0; double clusterCenterX = cluster.first.x;
double clusterY = 0; double clusterCenterY = cluster.first.y;
double minRadiusInCluster = cluster.first.r;
for (final c in cluster) { for (final c in cluster) {
clusterX += c.x; if (c.r < minRadiusInCluster) {
clusterY += c.y; minRadiusInCluster = c.r;
clusterCenterX = c.x;
clusterCenterY = c.y;
}
} }
clusterX /= cluster.length;
clusterY /= cluster.length;
final dist = math.sqrt( final dist = math.sqrt(
math.pow(circle.x - clusterX, 2) + math.pow(circle.y - clusterY, 2), math.pow(circle.x - clusterCenterX, 2) +
math.pow(circle.y - clusterCenterY, 2),
); );
if (dist < tolerance) { if (dist < tolerance) {
@@ -171,10 +175,10 @@ class OpenCVTargetService {
for (final cluster in clusters) { for (final cluster in clusters) {
// Score calculation // Score calculation
// Base score = number of circles * 10 // Base score = number of circles squared (heavily favor concentric rings)
double score = cluster.length * 10.0; double score = math.pow(cluster.length, 2).toDouble() * 10.0;
// Penalize distance from center // Small penalty for distance from center (only as tie-breaker)
double cx = 0, cy = 0; double cx = 0, cy = 0;
for (final c in cluster) { for (final c in cluster) {
cx += c.x; cx += c.x;
@@ -188,7 +192,8 @@ class OpenCVTargetService {
); );
final relDist = distFromCenter / math.min(width, height); final relDist = distFromCenter / math.min(width, height);
score -= relDist * 5.0; // Moderate penalty for off-center score -=
relDist * 2.0; // Very minor penalty so we don't snap to screen center
// Penalize very small clusters if they are just noise // Penalize very small clusters if they are just noise
// (Optional: check if radii are somewhat distributed?) // (Optional: check if radii are somewhat distributed?)