Implémentation du zoom et pan pour le mode ajout d'impact
corrigé les impactes en mode zoom
This commit is contained in:
@@ -1,8 +1,7 @@
|
||||
/// Outil de calibration de la cible.
|
||||
///
|
||||
/// Permet l'ajustement interactif du centre, du rayon global et du nombre d'anneaux.
|
||||
/// Supporte la calibration individuelle de chaque anneau et le redimensionnement
|
||||
/// proportionnel via un slider global.
|
||||
/// Permet l'ajustement interactif du centre et du rayon global.
|
||||
/// Les anneaux sont répartis proportionnellement.
|
||||
library;
|
||||
|
||||
import 'dart:math' as math;
|
||||
@@ -16,7 +15,7 @@ class TargetCalibration extends StatefulWidget {
|
||||
final double initialRadius;
|
||||
final int initialRingCount;
|
||||
final TargetType targetType;
|
||||
final List<double>? initialRingRadii; // Individual ring radii multipliers
|
||||
final List<double>? initialRingRadii;
|
||||
final Function(double centerX, double centerY, double radius, int ringCount, {List<double>? ringRadii}) onCalibrationChanged;
|
||||
|
||||
const TargetCalibration({
|
||||
@@ -39,11 +38,10 @@ class _TargetCalibrationState extends State<TargetCalibration> {
|
||||
late double _centerY;
|
||||
late double _radius;
|
||||
late int _ringCount;
|
||||
late List<double> _ringRadii; // Multipliers for each ring (1.0 = normal)
|
||||
late List<double> _ringRadii;
|
||||
|
||||
bool _isDraggingCenter = false;
|
||||
bool _isDraggingRadius = false;
|
||||
int? _selectedRingIndex; // Index of the ring being adjusted individually
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
@@ -71,11 +69,8 @@ class _TargetCalibrationState extends State<TargetCalibration> {
|
||||
_ringCount = widget.initialRingCount;
|
||||
_initRingRadii();
|
||||
}
|
||||
if (widget.initialRadius != oldWidget.initialRadius && !_isDraggingRadius && _selectedRingIndex == null) {
|
||||
// Update from slider - scale all rings proportionally
|
||||
final scale = widget.initialRadius / _radius;
|
||||
if (widget.initialRadius != oldWidget.initialRadius && !_isDraggingRadius) {
|
||||
_radius = widget.initialRadius;
|
||||
// Ring radii are relative, so they don't need to change
|
||||
}
|
||||
}
|
||||
|
||||
@@ -86,7 +81,6 @@ class _TargetCalibrationState extends State<TargetCalibration> {
|
||||
final size = constraints.biggest;
|
||||
|
||||
return GestureDetector(
|
||||
onTapDown: (details) => _onTapDown(details, size),
|
||||
onPanStart: (details) => _onPanStart(details, size),
|
||||
onPanUpdate: (details) => _onPanUpdate(details, size),
|
||||
onPanEnd: (_) => _onPanEnd(),
|
||||
@@ -101,7 +95,6 @@ class _TargetCalibrationState extends State<TargetCalibration> {
|
||||
targetType: widget.targetType,
|
||||
isDraggingCenter: _isDraggingCenter,
|
||||
isDraggingRadius: _isDraggingRadius,
|
||||
selectedRingIndex: _selectedRingIndex,
|
||||
),
|
||||
),
|
||||
);
|
||||
@@ -109,41 +102,6 @@ class _TargetCalibrationState extends State<TargetCalibration> {
|
||||
);
|
||||
}
|
||||
|
||||
void _onTapDown(TapDownDetails details, Size size) {
|
||||
final tapX = details.localPosition.dx / size.width;
|
||||
final tapY = details.localPosition.dy / size.height;
|
||||
|
||||
// Check if tapping on a specific ring
|
||||
final ringIndex = _findRingAtPosition(tapX, tapY, size);
|
||||
if (ringIndex != null && ringIndex != _selectedRingIndex) {
|
||||
setState(() {
|
||||
_selectedRingIndex = ringIndex;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
int? _findRingAtPosition(double tapX, double tapY, Size size) {
|
||||
final minDim = math.min(size.width, size.height);
|
||||
final distFromCenter = math.sqrt(
|
||||
math.pow((tapX - _centerX) * size.width, 2) +
|
||||
math.pow((tapY - _centerY) * size.height, 2)
|
||||
);
|
||||
|
||||
// Check each ring from outside to inside
|
||||
for (int i = _ringCount - 1; i >= 0; i--) {
|
||||
final ringRadius = _radius * _ringRadii[i] * minDim;
|
||||
final prevRingRadius = i > 0 ? _radius * _ringRadii[i - 1] * minDim : 0.0;
|
||||
|
||||
// Check if tap is on this ring's edge (within tolerance)
|
||||
final tolerance = 15.0;
|
||||
if ((distFromCenter - ringRadius).abs() < tolerance) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
void _onPanStart(DragStartDetails details, Size size) {
|
||||
final tapX = details.localPosition.dx / size.width;
|
||||
final tapY = details.localPosition.dy / size.height;
|
||||
@@ -161,27 +119,16 @@ class _TargetCalibrationState extends State<TargetCalibration> {
|
||||
if (distToCenter < 0.05) {
|
||||
setState(() {
|
||||
_isDraggingCenter = true;
|
||||
_selectedRingIndex = null;
|
||||
});
|
||||
} else if (distToRadiusHandle < 0.05) {
|
||||
setState(() {
|
||||
_isDraggingRadius = true;
|
||||
_selectedRingIndex = null;
|
||||
});
|
||||
} else {
|
||||
// Check if dragging a specific ring
|
||||
final ringIndex = _findRingAtPosition(tapX, tapY, size);
|
||||
if (ringIndex != null) {
|
||||
setState(() {
|
||||
_selectedRingIndex = ringIndex;
|
||||
});
|
||||
} else if (distToCenter < _radius + 0.02) {
|
||||
// Tapping inside the target - move center
|
||||
setState(() {
|
||||
_isDraggingCenter = true;
|
||||
_selectedRingIndex = null;
|
||||
});
|
||||
}
|
||||
} else if (distToCenter < _radius + 0.02) {
|
||||
// Tapping inside the target - move center
|
||||
setState(() {
|
||||
_isDraggingCenter = true;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -199,26 +146,6 @@ class _TargetCalibrationState extends State<TargetCalibration> {
|
||||
// Adjust outer radius (scales all rings proportionally)
|
||||
final newRadius = _radius + deltaX * (size.width / minDim);
|
||||
_radius = newRadius.clamp(0.05, 3.0);
|
||||
} else if (_selectedRingIndex != null) {
|
||||
// Adjust individual ring
|
||||
final currentPos = details.localPosition;
|
||||
final distFromCenter = math.sqrt(
|
||||
math.pow(currentPos.dx - _centerX * size.width, 2) +
|
||||
math.pow(currentPos.dy - _centerY * size.height, 2)
|
||||
);
|
||||
|
||||
// Calculate new ring radius as proportion of base radius
|
||||
final newRingRadius = distFromCenter / (minDim * _radius);
|
||||
|
||||
// Get constraints from adjacent rings
|
||||
final minAllowed = _selectedRingIndex! > 0
|
||||
? _ringRadii[_selectedRingIndex! - 1] + 0.02
|
||||
: 0.05;
|
||||
final maxAllowed = _selectedRingIndex! < _ringCount - 1
|
||||
? _ringRadii[_selectedRingIndex! + 1] - 0.02
|
||||
: 1.5;
|
||||
|
||||
_ringRadii[_selectedRingIndex!] = newRingRadius.clamp(minAllowed, maxAllowed);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -229,7 +156,6 @@ class _TargetCalibrationState extends State<TargetCalibration> {
|
||||
setState(() {
|
||||
_isDraggingCenter = false;
|
||||
_isDraggingRadius = false;
|
||||
// Keep selected ring for visual feedback
|
||||
});
|
||||
}
|
||||
|
||||
@@ -249,7 +175,6 @@ class _CalibrationPainter extends CustomPainter {
|
||||
final TargetType targetType;
|
||||
final bool isDraggingCenter;
|
||||
final bool isDraggingRadius;
|
||||
final int? selectedRingIndex;
|
||||
|
||||
_CalibrationPainter({
|
||||
required this.centerX,
|
||||
@@ -260,7 +185,6 @@ class _CalibrationPainter extends CustomPainter {
|
||||
required this.targetType,
|
||||
required this.isDraggingCenter,
|
||||
required this.isDraggingRadius,
|
||||
this.selectedRingIndex,
|
||||
});
|
||||
|
||||
@override
|
||||
@@ -309,11 +233,6 @@ class _CalibrationPainter extends CustomPainter {
|
||||
..strokeWidth = 1
|
||||
..color = Colors.white.withValues(alpha: 0.6);
|
||||
|
||||
final selectedStrokePaint = Paint()
|
||||
..style = PaintingStyle.stroke
|
||||
..strokeWidth = 3
|
||||
..color = Colors.cyan;
|
||||
|
||||
// Draw from outside to inside
|
||||
for (int i = ringCount - 1; i >= 0; i--) {
|
||||
final ringRadius = ringRadii.length > i ? ringRadii[i] : (i + 1) / ringCount;
|
||||
@@ -321,16 +240,7 @@ class _CalibrationPainter extends CustomPainter {
|
||||
|
||||
zonePaint.color = zoneColors[i];
|
||||
canvas.drawCircle(center, zoneRadius, zonePaint);
|
||||
|
||||
// Highlight selected ring
|
||||
if (selectedRingIndex == i) {
|
||||
canvas.drawCircle(center, zoneRadius, selectedStrokePaint);
|
||||
|
||||
// Draw drag handle on selected ring
|
||||
_drawRingHandle(canvas, size, center, zoneRadius, i);
|
||||
} else {
|
||||
canvas.drawCircle(center, zoneRadius, strokePaint);
|
||||
}
|
||||
canvas.drawCircle(center, zoneRadius, strokePaint);
|
||||
}
|
||||
|
||||
// Draw zone labels (only if within visible area)
|
||||
@@ -373,52 +283,6 @@ class _CalibrationPainter extends CustomPainter {
|
||||
}
|
||||
}
|
||||
|
||||
void _drawRingHandle(Canvas canvas, Size size, Offset center, double ringRadius, int ringIndex) {
|
||||
// Draw handle at the right edge of the selected ring
|
||||
final handleX = center.dx + ringRadius;
|
||||
final handleY = center.dy;
|
||||
|
||||
if (handleX < 0 || handleX > size.width) return;
|
||||
|
||||
final handlePos = Offset(handleX, handleY);
|
||||
|
||||
// Handle background
|
||||
final handlePaint = Paint()
|
||||
..color = Colors.cyan
|
||||
..style = PaintingStyle.fill;
|
||||
canvas.drawCircle(handlePos, 12, handlePaint);
|
||||
|
||||
// Arrow indicators
|
||||
final arrowPaint = Paint()
|
||||
..color = Colors.white
|
||||
..strokeWidth = 2
|
||||
..style = PaintingStyle.stroke;
|
||||
|
||||
// Outward arrow
|
||||
canvas.drawLine(
|
||||
Offset(handlePos.dx + 3, handlePos.dy),
|
||||
Offset(handlePos.dx + 7, handlePos.dy - 4),
|
||||
arrowPaint,
|
||||
);
|
||||
canvas.drawLine(
|
||||
Offset(handlePos.dx + 3, handlePos.dy),
|
||||
Offset(handlePos.dx + 7, handlePos.dy + 4),
|
||||
arrowPaint,
|
||||
);
|
||||
|
||||
// Inward arrow
|
||||
canvas.drawLine(
|
||||
Offset(handlePos.dx - 3, handlePos.dy),
|
||||
Offset(handlePos.dx - 7, handlePos.dy - 4),
|
||||
arrowPaint,
|
||||
);
|
||||
canvas.drawLine(
|
||||
Offset(handlePos.dx - 3, handlePos.dy),
|
||||
Offset(handlePos.dx - 7, handlePos.dy + 4),
|
||||
arrowPaint,
|
||||
);
|
||||
}
|
||||
|
||||
void _drawSilhouetteZones(Canvas canvas, Size size, Offset center, double radius) {
|
||||
// Simplified silhouette zones
|
||||
final paint = Paint()..style = PaintingStyle.stroke..strokeWidth = 2;
|
||||
@@ -511,9 +375,9 @@ class _CalibrationPainter extends CustomPainter {
|
||||
|
||||
// Label
|
||||
final textPainter = TextPainter(
|
||||
text: TextSpan(
|
||||
text: 'GLOBAL',
|
||||
style: const TextStyle(
|
||||
text: const TextSpan(
|
||||
text: 'RAYON',
|
||||
style: TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 8,
|
||||
fontWeight: FontWeight.bold,
|
||||
@@ -529,12 +393,7 @@ class _CalibrationPainter extends CustomPainter {
|
||||
}
|
||||
|
||||
void _drawInstructions(Canvas canvas, Size size) {
|
||||
String instruction;
|
||||
if (selectedRingIndex != null) {
|
||||
instruction = 'Anneau ${10 - selectedRingIndex!} selectionne - Glissez pour ajuster';
|
||||
} else {
|
||||
instruction = 'Touchez un anneau pour l\'ajuster individuellement';
|
||||
}
|
||||
const instruction = 'Deplacez le centre ou ajustez le rayon';
|
||||
|
||||
final textPainter = TextPainter(
|
||||
text: TextSpan(
|
||||
@@ -562,7 +421,6 @@ class _CalibrationPainter extends CustomPainter {
|
||||
ringCount != oldDelegate.ringCount ||
|
||||
isDraggingCenter != oldDelegate.isDraggingCenter ||
|
||||
isDraggingRadius != oldDelegate.isDraggingRadius ||
|
||||
selectedRingIndex != oldDelegate.selectedRingIndex ||
|
||||
ringRadii != oldDelegate.ringRadii;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user